The cards for this week were: video game tester, and wrong number.
It went kind of Ring’ish, I guess, with no reason or explanation, and then ends kind of abruptly and vaguely. You can choose whether you think it means Lacey is just dreaming or if she died. Some people hate those kinds of stories, but I always liked them. Having the uncertainty is sometimes the point.
That being said, I didn’t handle it very well here, and it feels less like chilling uncertainty and more like hot garbage. You’re welcome?
The game premise was simple enough, based off a famous urban legend with some slight variation to it. In it, you are a house-sitter for a wealthy man. The mansion is out far enough that you have no cellphone signal, and you keep receiving mysterious phone calls on the house’s landline. The person on the other end claims to be in the house. At first you don’t believe him, but strange things keep happening and the caller keeps mentioning things specific to you and your location and the things you have seen in the house.
Moving about the house and figuring out the character of the wealthy homeowner from the items within is interesting. It’s also a good way to learn about the character you play from their commentary and reactions to the things in the house. The atmosphere eventually builds to panic when you realize the landline is an internal phone system for businesses and doesn’t even dial out, so you can’t reach the police or call for help. Eventually you learn that the caller IS the wealthy man, and that he is a serial killer that specifically hires people that won’t be missed to watch his house so he can terrify and murder them.
It was a casual Indie game that Lacey had been playing for the past few days. Not entirely out of fun alone – she was being paid to test it. She carefully notated all the bugs she found and provided extensive feedback on the atmosphere and story of the game. It wasn’t very long, and she played through many times, allowing her character to fail at different points throughout the game to test the multiple endings.
It was tedious work, but Lacey liked tedium, and she was easily absorbed. Because of that, she jumped when her phone rang. Glancing at it, she saw that she didn’t recognize the number calling. Robocaller, she decided, and sent the call straight to voicemail. As she settled in to play again, the phone rang once more – displaying the same number. Wondering if it was something important, Lacey picked up the call. “Is Viola there?” the voice on the other end asked.
Lacey paused, a little startled. Viola was the name of the character in the game she was testing. She glanced at the number again, wondering if she would recognize it as someone associated with the game. Maybe they were messing with her?
“No,” she said, “I’m sorry, you’ve got the wrong number.”
“I really don’t think I do.”
Lacey frowned, feeling her temper rise. Who the fuck had the nerve to say something like that? How do you call someone and then argue with them about whether you have the right number or not? “Pretty sure you do, buddy. There’s no Viola here.” And she hung up.
The phone rang immediately. The same number. Lacey blocked it so they couldn’t call her, and set her phone back down, ready to return to work. If it was the designer messing with her, he wasn’t clever OR funny. He could email her later if he had anything important to say. After all, the only game she was hired to play was the one running on her computer right now.
The phone rang again.
Lacey frowned at the display, which now read, “PRIVATE.”
Hesitantly, she picked up the phone. “Hello?”
“Listen Viola, it’s rude to hang up on people.”
With a sigh, Lacey hung up and switched her phone to silent. It began to vibrate with another incoming call, and she ignored it. However, after going to voicemail each time, it would immediately begin vibrating again.
Distracted and annoyed, Lacey took her phone in to her bedroom and plugged it in to charge. Then she went back to her computer desk in the den to continue working, thankfully out of ear shot of the constant vibration of the phone.
She was able to focus on her work in this way for the next half hour when her doorbell rang. She sat for a long moment, wondering if this had something to do with the phone call. Her arrangement play testing the game had been made entirely online – there had been no reason to share her location with the game designer. There was no way it could have been him.
She went to check her phone, to see if someone had texted that they were coming over. She had missed 74 calls, with no voicemails left. Frowning, Lacey used the app on her phone to check through the doorbell camera – although it had registered being pushed, it had not registered anyone approaching the door at all.
No one was there.
As she stared at the emptiness at her door, her doorbell rang again. The app pinged her on her phone, alerting her to the doorbell ring.
Annoyed and wondering if the thing was malfunctioning somehow, she went to the door. She hesitated one moment before opening it, glancing down at the live video again to see that no one was there. She opened the door.
No one.
She sighed with relief, then moved out onto the porch. It whistled, catching her movement. She examined the doorbell to see if anything was sticking, and pushed it a few times to be sure, but it all looked to be working correctly. She closed the door behind her, and waited several moments, standing just inside her home.
There were no phone calls. The doorbell didn’t ring.
Relieved, Lacey returned to the game. As she sat down, she saw that the screen had gone dark in her absence. She wiggled the mouse, and the screen returned, showing the serial killer of the game standing in front of her character’s POV – it was so unexpected that she jumped, then laughed at her reaction nervously. “Hello, Viola,” the character said, smiling at her. “Or should I say, Lacey?”
“What the fuck?” Lacey said, mildly bemused. And then he leaned forward, reaching for her – reaching right through the screen, his hand mere centimeters from her face. “What the fuck!?” Lacey screamed now, loud, shoving back so hard in shock that she tipped her computer chair over in the process and went sprawling across the floor. She groaned in pain as she struggled to right herself and crawl away, but she was too late. He was there. With her. In the room.
She screamed again, wondering vaguely if this was a dream, hoping that she would wake.
And then she screamed no more.